The MAFIA WARS ROBBING

created by -cyberlinegames- 20100923


HOW TO ROB?


There are 2 ways of robbing a person:
(1) Public Robbing
(2) Private Robbing

Private Robbing

Click on the person’s name link in Mafia Wars and you will
be directed to his profile page where you can view the
common links such as Fight, Add to Hitlist and so forth.
The rob link is added beside the Fight. If you rob a
specific person, you will not be rewarded with special
XP and a random item. The advantage of targetting
a specific person is that you have robbed this guy before
and you know he is weak, therefore you have a high
chance of winning the same person with your same stats.
However, Zynga has implemented a chance feature where you
will lose once awhile (with unknown probability to the public)

Public Robbing

To rob another person, you need to be in New York City
before entering the Fight Zone. Only then you can view
ROB feature.
Click Rob to enter Robbing Page. It displays a grid of 9 properties
that you can rob. You can click the button “GET NEW TARGETS”
to get properties that requires lesser stamina. Pure energy
characters who gathered all stamina collectibles would have
a maximum of 13 stamina. The maximum stamina that you would
need is 20 (sufficient to rob 1 Mega Casino).


Once a pure energy character mastered all jobs, you can safely
add profile points into stamina and attack.
(1) Stamina allows you to rob more properties
(2) High attack improves winning chances over small mafia.


GET NEW TARGETS


“Get New Targets” requires stamina. The stamina requirement
decreases each time you rob a property. For a full board,
it will take 9 stamina to get new targets.

CLEARING BOARD REWARD


If you robbed all properties (does not matter if failed/success),
a new window appears, and it rewards you with free
Get New Target. If you cleared whole grid, you will be
rewarded with a random (weapon/armor/vehicle) and some XP.
The XP rewarded depends on how many successful robbing.
(1 Success / 9 Total) – 20 XP Reward
(2 Success / 9 Total) – 30 XP Reward
(3 Success / 9 Total) – 40 XP Reward
(4 Success / 9 Total) – 50 XP Reward
(5 Success / 9 Total) – 60 XP Reward
(6 Success / 9 Total) – 70 XP Reward
(7 Success / 9 Total) – 80 XP Reward
(8 Success / 9 Total) – 90 XP Reward
(9 Success / 9 Total) – 100 XP Reward

ROBBING COLLECTIBLES

Tools of the Trade Collection:


20% more cash and items from robbing

Stolen Diamond Collection:


Improve odds of successful robberies by 10%

ROBBING RANK + BONUS

LEVEL: 1, “APPRENTICE BURGLAR”

Robberies needed for the next level: 10
Mastery Bonus: +5% experience from Robbing

LEVEL: 2, “BURGLAR”

Robberies needed for the next level: 25
Mastery Bonus: +6% experience from Robbing

LEVEL: 3, “MASTER BURGLAR”

Robberies needed for the next level: 100
Mastery Bonus: +7% experience from Robbing

LEVEL: 4, “APPRENTICE ROBBER”

Robberies needed for the next level: 500
Mastery Bonus: +8% experience from Robbing

LEVEL: 5, “ROBBER”

Mastery Bonus: +9% experience from Robbing

LEVEL: 6, “MASTER ROBBER”

Mastery Bonus: +10% experience from Robbing

LEVEL: 7, “APPRENTICE THIEF”

Mastery Bonus: +11% experience from Robbing

LEVEL: 8, “THIEF”

Mastery Bonus: +12% experience from Robbing

LEVEL: 9, “MASTER THIEF”

Mastery Bonus: +13% experience from Robbing

LEVEL: 10, “GRAND MASTER THIEF”

Mastery Bonus: +14% experience from Robbing

NEW YORK PROPERTIES


Money rewarded is random (based on enemies’ property level)
Required Mafia Size | Required Stamina | Property
002 : 02 – FLOP HOUSE
005 : 03 – PAWNSHOP
010 : 05 – WAREHOUSE
035 : 07 – RESTAURANT
050 : 09 – DOCK YARD
100 : 12 – OFFICE PARK
250 : 15 – UPTOWN HOTEL
500 : 20 – MEGA CASINO

ROBBING PROPERTY SUMMARY


XP displayed below is with mastery bonus 5% from robbing
The ratio is calculated by (Rewarded XP / Requried Stamina).

(SUCCESS ROBBERY)

2.17 – OFFICE PARK (26 XP)
2.00 – DOCKYARD (18 XP)
1.71 – RESTAURANT (12 XP)

(FAILED ROBBERY)

1.00 – DOCKYARD (9 XP)
1.00 – WAREHOUSE (5 XP)
0.71 – RESTAURANT (5 XP)
0.50 – FLOP HOUSE (1 XP)

 Mafia Wars Robbing Strategy

Robbing Properties with Small Mafia Size

For high levels, this will be very tough. If you try to rob
another high level player, that high player would have an
EASIER time to protect against your attack. They will
have the best defensive BOSS item (weapon, armor, vehicle)
against YOU, unless you completed all Cuba, Moscow, Bangkok
tier and have the best offense BOSS item. So its not that easy
as you think. Properties that requires bigger mafia size will
be easier for you since most high levels do not spend time
to loot best defensive items, and they would have smaller
mafia size then you (if you are active in adding lots of mafia)

Clearing the property grid

Zynga Mafia Wars have given people the incentive to rob
other player properties such as you get some collectibles
to improve your winning chances of robbing by 10% and
improving 20% more cash rewarded and 20% chance to
loot better items. Apart from that, completing the whole
grid will reward you a random item (might be junk) and
a free “Get New Target”, some players says just clean up
the grid instead of hitting “get new target” to obtain
these bonuses.

Pros and Cons of robbery

Here are some food for though in Mafia Wars robbery.
If you use stamina to rob instead of fight:
You do not need to spend money to heal your injuries.
This is a good sign to save some cash for lower level players.
And earn some good cash as well while the victim loses money.
The bad thing about robbing is, if you fail, your failed robbery
rewards 1/4 XP of the XP that you can gain from a single
successful fight. For those who just want to waste away
their tons of stamina instead of manually clicking one by one,
robbing is an alternative for you, else use a bot to do all fights!
Also, if the victim’s property health reaches 30% or below, you
can’t gain any more money from it. Apart from that, if the
victim does not possess ANY New York property, you will NOT
be able to rob him. I do not have a single puchased New York
property, so no one can ever ROB me hahaha.
Fighting is much better since 1/10 of the time you gain an item,
and constant flow of XP if you attack weaker opponents.

0 comments
ShoutMix chat widget

Followers

English French German Spain Italian Dutch

Russian Brazil Japanese Korean Arabic Chinese Simplified
Translate Widget by Google
Blog Advertising

MP3 Clips